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Progression in Skill Training
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It is difficult to build up any perfect and progressive classification or taxonomy of individual skills in football, but it is easy to get ideas and tools for beginning to construct it. This taxonomy is multidimensional and includes continuums or factors which are always influencing the total performance. Let's take an example from striking. Highly skilled players can predict the ball contact points with such precision that successful plays and strikes at the ball can be made without looking at it just before the ball contact. Of course they are not doing so all of the time due to the close attention by opponents or due to the maximal performance. The question is how to develop a talented junior player to be a highly skilled senior player as mentioned above? What could be the progressive training plan for him, if we take into consideration all the factors including the development and the individual striking skills?

Generally striking skill could be defined as a combination of four different changing factors in the game as follows:

striking skill = player x ball x environment x target

There is little objective knowledge available to say what is the best way to teach, train and learn individual skills in football. Known theories of motor learning have been applied and methodologies built up. The comparison of achieved results has been objectively impossible. However, the success in different international championship competitions reflects, where the total educational system produces high level results. This total educational system includes then the total population of players in football, selection of talented players, organization in football schools and clubs, series system, education of coaches, quantity and quality of general specific and individual training, etc.

Table 4 . Classification of the factors influencing the striking skill performance in football

Prime factor

Sub-factor

1. Player

- age
- preferred foot
- run-up
--stationary-moving
--constant speed (low-high)
--accelerating-decelerating
--etc.

2. Ball

- stationary-moving
- on the ground - in the air
- pathway
- bouncing - non bouncing
- low speed - high speed
- backwards - forwards
- to the right - to the left
- etc.

3. Environment

- surface
- wind
- rain
- opponent, etc.

4. Target

- stationary (goal) - moving (player)
- to the foot - to the free space
- speed
- direction, etc.

It is valuable for football that each player, for each skill, will exhibit a different pattern of movement dependent upon his morphology and the imposed environmental and functional factors. Only in single and simple movements does the pattern stay consistent. Additionally the level of skill for each player and type of skill will influence the total pattern of movement. Systematic analysis of skills (individual skills and basic movements in football) should lead to the facilitation of development of skills.